VR Air Marshalling

We wanted to show what the possibilities were for VR training, so if you’re waving a bunch of wands around, then parking planes seems like the best application there is! I scripted the plane interaction system with blueprints in Unreal Engine, created the plane movement mechanics, created the interactions with the different air marshalling signals, and I am responsible for all footage, direction, editing, and graphics in the above case study video.

Next
Next

OSXR Bowling