Branded Bowling
I love bowling, so I created a VR test to explore what a branded bowling experience might look like. The demo featured realistic details, including the correct number of boards, oil patterns, and ball rotations on axis, making it both fun and realistic. I handled all aspects of the experience, including scripting for the physics integration and the scorekeeping system. To add an extra element of fun, I included a ball return cannon—because, hey, it's virtual reality!